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Minggu, 19 Agustus 2018

ASOBICOIN : Making Digital Content on Secondary Markets Become Valuable Assets for All Parties

Hello everyone, If you are interested in joining the AsobiCoin project, it is a good idea to read reviews that can help you get information that might help you in seeing their vision and mission, as follows:
Concept
Digital content trade on distributed secondary market. A new blockchain economic era for the publishers creators and users. Asobimo DApps platform will make digital content on the secondary markets a valuable asset for all parties, and provide a secured trading experience at a minimal cost and frictionless.
The Problem
Digital content can sometimes be too easy to copy. How do we allow content redistribution that works for users, creators and publishers?
Solution
Asobimo DApps will provide a distributed secondary content platform with “Decentralized Security System” (DSS). the blockchain will provide irrefutable proof of content ownership.
We are ASOBIMO!
  • 600 Employees globally
    ASOBIMO(JAPAN)
    Xiaoyou Network(CHINA)
    Quantum Games(TAIWAN)
  • 2 Awards Won Google Play Top Developer Award, App Store Game Grand Prix Division Award
  • 50000000 downloads for our titles
  • 15 Years of experience in online game development
Distributed Secondary Content Platform
Secured Data Content Platform
We will provide a cloud system called "Decentralized Security System" (DSS) by using blockchain technology.
Distributed Content Platform
We will create a P2P - style distributed secondary content platform.
Details
You will be able to buy and sell digital content, such as comics, games, music that you want to share with others.
ASOBI MARKET
ASOBI MARKET uses the blockchain technology to provide a protected system to distribute secondary (used) content.
  • Game items
  • Software
  • e-books
  • Music
  • Videos
  • e-tickets
When you shop at ASOBI MARKET, we can guarantee you a safe exchange between secondary (used) content and cryptocurrency through the DSS system.
About SWITEX JAPAN GAME
ASOBIMO and SWITEX Gmbh jointly developed NAGA Virtual, the platform for in-game items inside ASOBI MARKET. Gamers can buy or sell in-game virtual items individually or through a game publisher.
Secure game item exchange
We provide a safe, fair, and modern market for all kinds of games and virtual goods.
Profit back to publishers
At most item trades, the publishers don’t get much profit, but thanks to Switex Japan’s publisher friendly platform, they will get their profit from the traded amount.
Asobimo MVP
Our Top MMORPG title Avabel Online 10+ Million Downloads
400,000 Reviews!
ASOBI COIN ERC20 Utility Token
Use Cases
  • Q3 2018
    MMORPG in-game item purchase Gamers will be able to buy ASOBIMO's in-game items with ASOBI COIN at a 50% discount!
  • Q4 2018
    SWITEX JAPAN GAME Virtual Item Market
    Our virtual item store will accept ASOBI COIN as payment!
  • Q1 2019
    ASOBI MARKET Digital Content Market
ROADMAP
DEC 2018 Provide ASOBI WALLET
DEC 2018 Enable the usage of ASOBI COIN in ASOBIMO and other companies’games
DEC 2018 Launch ASOBI MARKET, Distributed Secondary Content Platform for in-game item trade
MAR 2019 Provide Distributed Secondary Content Platform for digital books and comics at ASOBI MARKET
JUN 2019 Provide Distributed Secondary Content Platform for music, movies, e-tickets etc. at ASOBI MARKET
DEC 2019 Enable the usage of ASOBI COIN in over 1000 games.
To find more relevant details from the AsobiCoin project, please follow a number of sources for the following references:
Bitcointalk Username: KidsJamanNow

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